VR Educator: A Virtual Reality based Educational Application

International Journal of Computer Science and Emerging Technologies

View Publication Info
 
 
Field Value
 
Title VR Educator: A Virtual Reality based Educational Application
 
Creator Hallar Gohar and Zeeshan Bhatti
 
Subject Virtual Reality
e-learning
VR for Education
 
Description Virtual realty is quickly becoming a vastly used tools not only for entertainment but majorly for educational purpose. The main concept behind VR is to facilitate a fully immersive virtual environment that emulates a real world. The use of virtual realty (VR) presents a unique virtual experience, indulging the students in a virtual world to tach different topics visually as if they are experiencing them physically. This paper presents the use of VR to educate students of internal process and working mechanism of computer. VR Educator creates a new diversion in educational technology. It is basically a general idea which is based on e-learning through VR and it can be applied to almost every educational field i.e. Chemistry, Biology, Physics, Astronomy etc. In our system students learn the internal workings of a CPU, involves the user into the process which is initiated whenever a key is pressed on keyboard. The user experiences the VR game in which he/she performs the tasks of busses i.e. carrying data bits to different parts of a computer.
 
Publisher Shah Abdul Latif University, Khairpur
 
Date 2020-02-10
 
Type info:eu-repo/semantics/article
info:eu-repo/semantics/publishedVersion
 
Format application/pdf
 
Identifier http://ijcet.salu.edu.pk/index.php/IJCET/article/view/33
 
Source International Journal of Computer Science and Emerging Technologies ; Vol 3 No 1 (2019): IJCET Vol 3 Issue 1 June 2019
2522-3348
2522-3348
 
Language eng
 
Relation http://ijcet.salu.edu.pk/index.php/IJCET/article/view/33/31
 
Rights Copyright (c) 2020 International Journal of Computer Science and Emerging Technologies
https://creativecommons.org/licenses/by-nc/4.0
 

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