PENERAPAN MODEL PEMBELAJARAN TWO STAY TWO STRAY (TS – TS) DENGAN AKTIVITAS WINDOW SHOPPING UNTUK MENINGKATKAN MOTIVASI BELAJAR MAHASISWA IAIN BONE

Visipena

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Title PENERAPAN MODEL PEMBELAJARAN TWO STAY TWO STRAY (TS – TS) DENGAN AKTIVITAS WINDOW SHOPPING UNTUK MENINGKATKAN MOTIVASI BELAJAR MAHASISWA IAIN BONE
 
Creator Rina Novianty
 
Subject Two Stay Two Stray, Window Shopping, Learning Motivation
 
Description This research was a Classroom Action Research (CAR) which aimed to improve the students learning motivation in IAIN Bone through the application of the Two Stay Two Stray (TS-TS) learning model with Activity Window Shopping. This research was conducted in two cycles. Each cycle consists of four stages, namely planning, action, observation, and reflection. The techniques in Data collection used in this research were questionnaire and documentation. The instrument used in this research was a list of questions on the questionnaire. The technique in data analysis used was descriptive data analysis by looking at the average score percentage by describing the quantitative data obtained. Based on the results of the research, it was concluded that the Application of Two Stay Two Stray (TS - TS) Learning Model with Window Shopping Activity can increase the students learning motivation in IAIN Bone. From the result of questionnaire data analysis the research showed that the percentage of the students learning motivation was obtained by an average score of 77.10% in the first cycle and then increases to 82.07% in the second cycle or increase of 4.97%.
 
Abstrak
Penelitian ini merupakan Penelitian Tindakan Kelas (PTK) yang bertujuan untuk meningkatkan motivasi belajar mahasiswa IAIN Bone melalui penerapan model pembelajaran Two Stay Two Stray (TS - TS) dengan Aktivitas Window Shopping. Penelitian ini dilaksanakan dalam dua siklus. Tiap siklus terdiri dari empat tahapan, yaitu perencanaan, tindakan, pengamatan, dan refleksi. Teknik pengumpulan data yang digunakan dalam penelitian ini adalah angket dan dokumentasi. Instrumen yang digunakan dalam penelitian  ini adalah daftar pertanyaan pada angket. Teknik analisis data yang digunakan adalah analisis data deskriptif dengan melihat persentase skor rata- rata dengan mendeskripsikan data kuantitatif yang diperoleh. Berdasarkan hasil penelitian disimpulkan bahwa Penerapan Model Pembelajaran Two Stay Two Stray (TS - TS) dengan Aktivitas Window Shopping dapat  Meningkatkan  Motivasi Belajar Mahasiswa IAIN Bone. Dari hasil analisis data angket penelitian menunjukkan bahwa persentase motivasi belajar mahasiswa diperoleh rata –rata  skor 77,10 % pada siklus I dan kemudian meningkat menjadi 82,07 % pada siklus II atau terjadi peningkatan 4,97%.
Kata kunci: Two Stay Two Stray, Window Shopping, motivasi belajar
 
Publisher Lembaga Penelitian dan Pengabdian (LP2M) STKIP Bina Bangsa Getsempena
 
Date 2019-12-31
 
Type info:eu-repo/semantics/article
info:eu-repo/semantics/publishedVersion
Peer-reviewed Article
 
Format application/pdf
 
Identifier https://ejournal.bbg.ac.id/visipena/article/view/504
10.46244/visipena.v10i2.504
 
Source Visipena; Vol. 10 No. 2 (2019); 239-253
Jurnal Visipena; Vol 10 No 2 (2019); 239-253
2502-6860
2086-1397
 
Language eng
 
Relation https://ejournal.bbg.ac.id/visipena/article/view/504/465
 

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