PENGEMBANGAN MODEL MEDIA AUDIO PEMBELAJARAN BERMUATAN PERMAINAN TRADISIONAL UNTUK PENDIDIKAN ANAK USIA DINI

Kwangsan: Jurnal Teknologi Pendidikan

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Field Value
 
Title PENGEMBANGAN MODEL MEDIA AUDIO PEMBELAJARAN BERMUATAN PERMAINAN TRADISIONAL UNTUK PENDIDIKAN ANAK USIA DINI
 
Creator Suparti, nFn
Susanti, Mariana
 
Subject
Development; audio media; Permata Nusantara; ADDIE model; Pengembangan; media audio; Permata Nusantara; Model ADDIE

 
Description Learning while playing is one of the educational principles of Early Childhood Education (PAUD). Through games, traditional games, in particular, child development aspects can be improved. However, teachers face the lack of traditional game references so that a medium is needed. This study aimed to produce a Model of Audio Instructional Media for Early Childhood Education, called Permata Nusantara. Permata Nusantara was developed by using ADDIE approach (Analysis-Design-Development-Evaluation-Implementation). After having completed the need analysis, the blueprint of the model was designed and the production stage conducted. Then, instructional audio media model with traditional games as its content was brought to be evaluated by the subject ma er and media specialists for better-improved quality. The following stage is the implementation, involving teachers and children. The instruments used for collecting data and information were questionnaires, interview guides, and observation sheets. The majority of respondents (83,4%) considered that the developed instructional audio media model was good and suitable to use for early childhood education in improving the spiritual attitude, the social attitude, knowledge, and skills for children in Early Childhood Education. AbtrakBelajar melalui bermain merupakan salah satu prinsip pembelajaran di PAUD. Melalui permainan, terutama permainan tradisonal, aspek perkembangan anak dapat ditingkatkan. Namun, guru-guru kekurangan referensi mengenai permainan tradisional yang ada sehingga dibutuhkan media yang dapat menjadi rujukan. Penelitian ini bertujuan untuk menghasilkan Model Media Audio Pembelajaran Bermuatan Permainan Tradisional Anak Nusantara (Permata Nusan- tara) untuk PAUD dengan pendekatan ADDIE (Analysis-Design-Development-Implementation-Evaluation). Setelah melampaui tahap analisis kebutuhan, desain model atau cetak biru program dirancang dan diproduksi. Kemudian, hasil produk yang berupa media audio pembelajaran bermuatan permainan tradisional dievaluasi oleh ahli materi dan media dengan tujuan perbaikan produk. Selanjutnya dilakukan evaluasi pada tahap pemanfaatan media yang melibatkan guru dan anak PAUD dengan tujuan mengetahui tingkat kelayakan model media yang dikembangkan. Instrumen yang digunakan adalah angket, panduan wawancara, dan lembar pengamatan. Sebagian besar responden (83,4%) berpendapat bahwa model media audio pembelajaran bermuatan permainan tradisional dikategorikan sebagai model media audio pembelajaran yang baik dan cocok untuk menunjang pembelajaran di PAUD dalam meningkatkan kompetensi sikap spiritual, sikap sosial, pengetahuan, dan ketrampilan pada anak usia dini.
 
Publisher Balai Pengembangan Media Televisi (BPMTV) Kemdikbud
 
Contributor
 
Date 2017-12-17
 
Type info:eu-repo/semantics/article
info:eu-repo/semantics/publishedVersion

 
Format application/pdf
 
Identifier https://jurnalkwangsan.kemdikbud.go.id/index.php/jurnalkwangsan/article/view/44
10.31800/jtp.kw.v5n2.p101--114
 
Source Kwangsan: Jurnal Teknologi Pendidikan; Vol 5, No 2 (2017): Kwangsan; 101--114
2622-4283
2338-9184
10.31800/jtp.kw.v5n2
 
Language eng
 
Relation https://jurnalkwangsan.kemdikbud.go.id/index.php/jurnalkwangsan/article/view/44/44
 
Rights Copyright (c) 2017 Jurnal Kwangsan
 

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